Large City: Uhïpimu-æ̈w Xluwuf

Uhïpimu-æ̈w Xluwuf

Uhïpimu-æ̈w Xluwuf
Example Gnoll architecture.
StateNutheli
ProvenceMididïleghi Principality
RegionQovuzeta Forest
Founded1027
Community LeaderLord Gelinnaswen
Area66 km2 (26 mi2)
Average Yearly Temp-1°C (31°F)
Average Elevation4218 m (13838 ft)
Average Yearly Precipitation253 cm/y (99 in/y)
Population15923
Population Density241 people per km2 (612 people per mi2)
Town AuraInvocation
Naming
Native nameUhïpimu-æ̈w Xluwuf
Pronunciation/diˈgit/ /æ̝w/
Direct Translation[rare] [lottery]
Translation[Not Yet Translated]

Uhïpimu-æ̈w Xluwuf (/diˈgit/ /æ̝w/ [rare] [lottery]) is a subtropical Large City located in the Mididïleghi Principality of the Nutheli.

The name Uhïpimu-æ̈w Xluwuf is derived from the Goblin language, as Uhïpimu-æ̈w Xluwuf was founded by Truthnu, who was culturaly Gnoll.

Climate

Uhïpimu-æ̈w Xluwuf has a yearly average temperature of -1°C (31°F), with its average temperature during the summer being an icy 23°C (73°F) and its average temperature during the winter being a freezing -26°C (-14°F). Uhïpimu-æ̈w Xluwuf receives an average of 253 cm/y (99 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Uhïpimu-æ̈w Xluwuf covers an area of nearly 66 km2 (26 mi2), and an average elevation of 4218 m (13838 ft) above sea level.

Overview

Uhïpimu-æ̈w Xluwuf was founded durring the early 11th century, by Truthnu. The establishment of Uhïpimu-æ̈w Xluwuf was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Truthnu struck deals with nearby nations and communities to establish Uhïpimu-æ̈w Xluwuf as a prison colony.

Uhïpimu-æ̈w Xluwuf was built using the conventions of Gnoll durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Uhïpimu-æ̈w Xluwuf is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Uhïpimu-æ̈w Xluwuf is was constructed arround several spacious split-log ties mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Astonishigly, the perhapse unnessisarily well built defences are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Something in your gut tells you that you may be unwelcome in Uhïpimu-æ̈w Xluwuf. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Uhïpimu-æ̈w Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Uhïpimu-æ̈w Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Uhïpimu-æ̈w Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Uhïpimu-æ̈w Xluwuf's parks.

Uhïpimu-æ̈w Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Uhïpimu-æ̈w Xluwuf.

Uhïpimu-æ̈w Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Uhïpimu-æ̈w Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Uhïpimu-æ̈w Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Uhïpimu-æ̈w Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Uhïpimu-æ̈w Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Uhïpimu-æ̈w Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Uhïpimu-æ̈w Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Uhïpimu-æ̈w Xluwuf's public wards, blessings, and other arcane systems.

Uhïpimu-æ̈w Xluwuf has an Administrative Academy which trains individuals in the administrative arts.

Uhïpimu-æ̈w Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Uhïpimu-æ̈w Xluwuf's grid is powered by an arcane means.

Uhïpimu-æ̈w Xluwuf possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Uhïpimu-æ̈w Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Uhïpimu-æ̈w Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Uhïpimu-æ̈w Xluwuf's natural decorations nor waterways.

Uhïpimu-æ̈w Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Uhïpimu-æ̈w Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Uhïpimu-æ̈w Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Uhïpimu-æ̈w Xluwuf's chapel was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Uhïpimu-æ̈w Xluwuf it is impossible to directly or indirectly lie.

The Elawah near Uhïpimu-æ̈w Xluwuf are known to be a mutant strain of the creature.

Uhïpimu-æ̈w Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves ritual combat to channel Mysticism energies of tier 2 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 29
  • Farmers: 53
  • Farm Laborer: 93
  • Hunters: 58
  • Milk Maids: 41
  • Ranchers: 20
  • Ranch Hands: 44
  • Shepherds: 37
    • Farmland: 63373 m2
    • Cattle and Similar Creatures: 3980
    • Poultry: 47769
    • Swine: 3184
    • Sheep: 159
    • Goats: 31
    • Horses, Mounts, and Beasts of Burden: 1592

Craftsmen

  • Arms and Toolmakers: 31
  • Blacksmiths: 33
  • Bookbinders: 21
  • Buckle-makers: 21
  • Cabinetmakers: 36
  • Candlemakers: 54
  • Carpenters: 55
  • Clothmakers: 40
  • Coach and Harness Makers: 17
  • Coopers: 44
  • Copper, Brass, Tin, Zinc, and Lead Workers: 22
  • Copyists: 15
  • Cutlers: 12
  • Fabricworkers: 38
  • Farrier: 81
  • Furriers: 10
  • Glassworkers: 58
  • Gunsmiths: 35
  • Harness-Makers: 15
  • Hatters: 33
  • Hosiery Workers: 11
  • Jewelers: 18
  • Leatherwrights: 38
  • Locksmiths: 16
  • Matchstick makers: 26
  • Musical Instrument Makers: 23
  • Painters, Structures and Fixtures: 19
  • Paper Workers: 22
  • Plasterers: 20
  • Pursemakers: 28
  • Roofers: 17
  • Ropemakers: 15
  • Rugmakers: 15
  • Saddlers: 28
  • Scabbardmakers: 34
  • Scalemakers: 16
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 15
  • Shoemakers: 15
  • Soap and Tallow Workers: 52
  • Tailors: 109
  • Tanners: 20
  • Upholsterers: 23
  • Watchmakers: 19
  • Weavers: 45
  • Whitesmiths: 12

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 11
  • Beer-Sellers: 20
  • Booksellers: 25
  • Butchers: 37
  • Chandlers: 38
  • Chicken Butchers: 43
  • Entrepreneurs: 16
  • Fine Clothiers: 41
  • Fishmongers: 41
  • Florists: 9
  • Potion Sellers: 27
  • Resellers: 79
  • Spice Merchants: 20
  • Wine-sellers: 33
  • Wheelwright: 25
  • Woodsellers: 15

Service workers

  • Bakers: 93
  • Barbers: 96
  • Coachmen: 23
  • Cooks: 75
  • Doctors: 35
  • Gamekeepers: 24
  • Grooms: 14
  • Hairdressers: 56
  • Healers: 43
  • Housekeepers: 43
  • Housemaids: 99
  • House Stewards: 44
  • Inns: 15
  • Laundry maids: 30
  • Maidservants: 58
  • Nursery Maids: 28
  • Pastrycooks: 46
  • Restaurateur: 58
  • Tavern Keepers: 66

Specialized Laborer

  • Ashworkers: 22
  • Bleachers: 14
  • Chemical Workers: 9
  • Coal Heavers: 32
  • In-Town Couriers: 37
  • Long Haul Couriers: 37
  • Dockyard Workers: 31
  • Gas Workers: 8
  • Hay Merchants: 13
  • Leech Collectors: 43
  • Millers: 34
  • Miners: 37
  • Oilmen and Polishers: 25
  • Postmen: 35
  • Pure Finder: 20
  • Skinners: 45
  • Sugar Refiners: 8
  • Tosher: 24
  • Warehousemen: 56
  • Watercarriers: 33
  • Watermen, Bargemen, etc.: 51

Skilled Laborers

  • Accountants: 21
  • Alchemist: 23
  • Clerk: 33
  • Dentists: 15
  • Educators: 41
  • Engineers: 23
  • Gardeners: 16
  • Mages: 11
  • Plumbers: 17
  • Pharmacist: 20
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 14
  • Bankers: 20
  • Civil Clerks: 37
  • Civic Iudex: 17
  • Consultants: 10
  • Exorcist: 36
  • Fixers: 19
  • Kami Clerk: 30
  • Landlords: 33
  • Lawyers: 18
  • Legend Keepers: 26
  • Militia Officers: 99
  • Monks, Monastic: 56
  • Monks, Civic: 49
  • Historian, Oral: 35
  • Historian, Textual: 19
  • Policemen, Sheriffs, etc.: 36
  • Priests: 79
  • Rangers: 20
  • Rat Catchers: 23
  • Scholars: 24
  • Spiritualist: 30
  • Slayers: 9
  • Storytellers: 60
  • Military Officers: 63

Cottage Industries

  • Brewers: 45
  • Comfort Services: 58
  • Enchanters: 18
  • Herbalists: 17
  • Jaminators: 53
  • Needleworkers: 51
  • Potters: 24
  • Preserve Makers: 46
  • Quilters: 24
  • Seamsters: 93
  • Spinners: 45
  • Tinker: 17
  • Weaver: 40

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 25
  • Costumers: 9
  • Dancers: 18
  • Drafters: 10
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 16
  • Inlayers: 15
  • Musicians: 44
  • Painters, Art: 8
  • Playwrights: 16
  • Sculptors, Art: 14
  • Wood Carvers: 56
  • Writers: 48

Produce Industries

  • Butter Churners: 54
  • Canners: 49
  • Cheesmakers: 61
  • Ice Merchants: 7
  • Millers: 33
  • Picklers: 29
  • Smokers: 20
  • Stockmakers: 17
  • Tobacconists: 26
  • Tallowmakers: 38

6024 of Uhïpimu-æ̈w Xluwuf's population work within a Foundational Occupation.

8626 of Uhïpimu-æ̈w Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 1273 (8%) are noncontributers.

Points of Interest

Uhïpimu-æ̈w Xluwuf is known for its unusual rock formations.

POI

History

The the a suit of Banded mail of Necromancy, an a suit of Banded mail imbued with great amounts of Necromancy energies was created near Uhïpimu-æ̈w Xluwuf by in time immemorial, reportedly some time during the early 2nd century.

History